Game Mechanics and Settlement
Orbit Sum uses two pointers drawing 0–6 uniformly, summed modulo 7. Players choose an arc of 1, 2, or 3 positions starting at zero. Results in the chosen arc pay 6.72x, 3.36x, or 2.24x gross; others pay zero. Stakes are 10, 25, 50, or 100, with 25 as default. Settlement is automatic upon reveal. Gross returns include the stake, and payouts are calculated in hundredths. Fractional carry is persisted separately, with whole coins credited and the remainder kept until the next round.
Wallet and Reload Rules
The initial balance is 1000 virtual coins. The stake is deducted once at the start and persisted before animation. Manual refill is available only when idle and balance is below 10, setting the balance to 1000 rather than adding to it. Reloading discards unfinished rounds without refund or resume. Controls for stake, start, and mode are disabled while active. The fractional hundredths and pending-round flag are stored in localStorage.
Scope and Identity Status
The Orbit Sum demo uses virtual coins with no cash value, deposit, or withdrawal. No account is required to play, though external buttons may link to unverified services. The demo has an 18+ intended audience but no enforced age gate. This guide describes only evidenced local demo mechanics. It does not certify the game or imply verified operator status, license, or support channels. Privacy terms cover observed storage and third-party requests like Google Fonts and Statinside analytics.
Frequently asked questions
Does reloading the page refund my stake?
No. Reloading discards any unfinished round without refund or resuming the settlement.
Can I manually refill my balance?
Yes, but only when idle and the balance is below 10. It sets the balance to 1000, it does not add 1000 to your current balance.